Oct 12, 2008, 09:13 PM // 21:13
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#1
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Banned
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Feedback Plz
How is this build I developed for PVE?
Ranger/Warrior
[build prof=R/W name="My Character10" Exp=8+1 Mar=11+4 Wil=11+1][Incendiary Arrows][Distracting Shot][Frenzy][Natural Stride][Troll Unguent][Apply Poison][Antidote Signet][Resurrection Signet][/build]
In areas with foes immune to poision i.e undead
[build prof=R/W name="IATestBuide" Exp=8+1 Mar=11+4 Wil=11+1][Incendiary Arrows][Triple Shot][Frenzy][Natural Stride][Troll Unguent][Ignite Arrows][Antidote Signet][Resurrection Signet][/build]
Plz no rude commnets. I would like some helpful feedback. Thank You!
Also how to i make the bbc code work so that the skill pics show up?
Last edited by ammad2006; Oct 12, 2008 at 09:27 PM // 21:27..
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Oct 12, 2008, 09:44 PM // 21:44
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#2
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Jungle Guide
Join Date: Oct 2008
Location: There
Guild: [ToA]
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Well,frenzy could hurt you..but i cant see it being a big problem.
Only problem i see is the lack of expertese i very rarely run under 12 expert,usually 14.
But in the end its just pve,soo any thing really works.
And the skill icons arent working.
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Oct 12, 2008, 09:55 PM // 21:55
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#3
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Emo Goth Italics
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Troll Unguent is uneccessary if you know you're not going to split the team up. Degen isn't anything special in PvE. Barrage would have better results. I'd also have to say the same for Antidote Signet. If there's an area with conditions, I'll either take advantage of them and use Mend Ailment for a chunky heals, Foul Feast them off or RC them off. If you really want condition removal go /Rt, get Pure Was Li Meng and replace Frenzy with Drunken Master or Lightning Reflexes. I'd also not use superior runes.
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Oct 12, 2008, 10:02 PM // 22:02
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#4
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Wolfenstein Fuel Dump
Guild: Melandru's Elite Hunters [Hunt]
Profession: D/
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Unless I'm running a Barrage in PvE or a RaO thumper in PvP I don't really like rangers
Trapping is fun too!
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Oct 13, 2008, 12:05 AM // 00:05
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#5
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Since ur running bow attacks which hit multiple foes id run flail. Its downside is basically irrelevant when ur ranged, and its positives are good.
Also I never bother with self heal in pve unless im pugging, so that could be another free slot.
You obviously have all three campaigns (IA, Triple Shot and Natural Stride), but ur lack of eotn skills in any build makes me think you dont have it. If you do PVe skills would be a great addition to that bar.
Finally, imo damage > degen in pve, so the +damage from each barrage will be more beneficial and ull hit more targets, but if you want the degen thats ur choice and go nuts. Atleast you have d-shot in there lol.
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Oct 13, 2008, 08:11 AM // 08:11
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#6
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Krytan Explorer
Join Date: Jan 2006
Guild: [GoE]
Profession: R/
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I wouldnt go frenzy but rather something like flail. This is mostly because you run 0 bow attacks and focus on degen, means you will almost guaranteed get hit a few times before the mobs go down.
It will also allow you to drop Natural Stride so you can bring an actual attack.
Also, rethink that apply poison. Mobs seldom remove conditions. Since you cant control the other targets hit by IA, you could reapply the same mobs making your attack significantly weaker.
I'd suggest going r/mo tough for anti-undead (judges insight+volley/barrage/IA is fantastic against UD) and r/rt for incendiary (explosive shot, splinter weapon and IA on the same hit) unless you really have to stay r/w for some reason.
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Oct 13, 2008, 09:58 AM // 09:58
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#7
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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by explosive shot im assuming you mean ignite arrows.
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Oct 13, 2008, 11:24 AM // 11:24
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#8
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Krytan Explorer
Join Date: Jan 2006
Guild: [GoE]
Profession: R/
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oops, yeah, to busy with WoW as well :$.
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Oct 13, 2008, 09:54 PM // 21:54
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#9
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Banned
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yes i do own eotn but i havent gotten there with my ranger yet
can any1 give me a good splinter barrage build cuz most people have been tellling me barrage is better than ia?
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Oct 13, 2008, 10:32 PM // 22:32
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#10
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Forge Runner
Join Date: Jul 2006
Profession: R/
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There's no universal better, it depends on the area. With larger groups of clustered foes, Barrage is good (max 6 adjacent), when there are fewer, spread out, IA (max 3 nearby is good.
If you're going for degen the IAS stance is not useful, with little damage per arrow, and Natural Strides is 'meh' for PvE due to enchantments from your (hench) monks.
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Oct 13, 2008, 11:11 PM // 23:11
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#11
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Hitting three nearby foes is nice, but that range prevents splinter from being effective. Which means ur damage isnt going to be so great, especially since u had to split into 3 lines, meaning no 14/13 split
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Oct 14, 2008, 06:04 AM // 06:04
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#12
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Wilds Pathfinder
Join Date: May 2008
Profession: R/
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Quote:
Originally Posted by Amy Awien
when there are fewer, spread out, IA (max 3 nearby is good.
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What complementary skills would you suggest with IA then? Ignite wouldn't always work since that requires adjacent. RtW, perhaps?
Quote:
Originally Posted by Luminarus
Hitting three nearby foes is nice, but that range prevents splinter from being effective.
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Brutal Weapon then?
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Oct 14, 2008, 06:32 AM // 06:32
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#13
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by WhiteAsIce
Brutal Weapon then?
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Enchantments = win if you know what you are doing. Using Brutal Weapon means you have a useless weapon spell OR you can't use aegis/prot spirit. And your rits or necroes can't use WoR and other weapon spells or they will remove your BW.
Stick with preparations.
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